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Raid LeaderPlay free
All classes

Necromancer

cloth armorTankHealerDamageA class of the game's own
Class utility · Borrowed Time
Once a fight, when the raid is about to crumble: everyone below half health cheats death for 6 seconds (a killing blow leaves them at 40% instead).
Threat drop
Feign Undeath: sheds half their threat (not for tanks).
Getting around
Rides a bone steed, 10% faster.

Races: Human, Dwarf, Gnome, Orc, Troll, Undead, Minotaur.

Bonewarden

TankmeleeMarrowUndying

A tank that refuses to stay down: feeds on the fallen and spikes whoever hits it.

Kit

  • Bone RattleGenerator · SteadyA quick attack that builds 1 Marrow.
  • OssifySpender · StandardSpends 3 Marrow to hit harder and raise a guard: less damage taken for a few seconds.
  • Ribcage FortressUltimate · BurstTwo-minute cooldown: takes 50% less damage for 8 seconds, used when in trouble.
  • Grave SummonsTauntPulls anything attacking someone else back onto the tank. Tanks make three times the threat of anyone else.
  • Grasping DeadGround AoEEvery 12 seconds: the ground around them burns every enemy within 7 yards for 8 seconds.
  • MarrowfeastSelf-healEvery 22 seconds: heals themself for 14% of their health over 5 seconds.
  • Grave RefusalEmergencyEvery 60 seconds, on an ally about to die: for 6 seconds, a killing blow heals them to 40% instead.
  • Borrowed TimeClass utilityOnce a fight, when the raid is about to crumble: everyone below half health cheats death for 6 seconds (a killing blow leaves them at 40% instead).

Gravetender

HealerrangedSoulsLife-drainer

Heals by draining enemies: flush on packs, a little thirsty on a lone boss.

Kit

  • Drain VigorGenerator · SteadyA quick heal that builds 1 Souls.
  • Soul TransfusionSpender · StandardSpends 3 Souls on a big heal. Sloppy players sit on a full bar.
  • Graveside VigilUltimate · BurstTwo-minute cooldown: heals everyone for 12% of their health, used when the group is hurting.
  • ExorciseDispelRemoves curses and poisons from an ally.
  • Life SiphonAtonementEvery 7 seconds: smites the enemy, and the pain heals the 3 most wounded allies.
  • Soul WellHealing groundEvery 12 seconds: blesses the ground where the wounded stand; everyone in it heals for 8 seconds.
  • Deathless PactEmergencyEvery 55 seconds, on an ally about to die: for 8 seconds, a killing blow heals them to 40% instead.
  • Life drainHealing styleEvery heal is stolen from something else: cheap on mana, and it lands in quick gulps. Every heal costs mana: careful healers wait for real damage, sloppy ones top off the nearly full and run dry in a long fight.
  • Borrowed TimeClass utilityOnce a fight, when the raid is about to crumble: everyone below half health cheats death for 6 seconds (a killing blow leaves them at 40% instead).
  • Feign UndeathThreat dropSheds half your threat. Players who watch the meter use it before they pull aggro.

Swarmcaller

DamagerangedCorpsesSwarm

A horde of minions that spills over packs; the horde does most of the work.

Kit

  • Shambling BoltGenerator · SteadyA quick attack that builds 1 Corpses.
  • Raise RabbleSpender · StandardSpends 3 Corpses on a big hit. Sloppy players sit on a full bar.
  • Army of LeftoversUltimate · BurstTwo-minute cooldown: 40% more damage for 10 seconds. Good players save it for the burn.
  • Bone GagInterruptStops an enemy spell mid-cast.
  • Skeleton MobPetA companion that fights on its own: bites whatever its owner hits and mauls enemies next to it.
  • Corpse ExplosionBombEvery 10 seconds: plants a bomb that burns for 5 seconds, then explodes over every enemy within 7 yards.
  • Plague SwarmDamage over timeEvery 14 seconds: 14 seconds of damage over time on the target and 2 more enemies near it.
  • Borrowed TimeClass utilityOnce a fight, when the raid is about to crumble: everyone below half health cheats death for 6 seconds (a killing blow leaves them at 40% instead).
  • Feign UndeathThreat dropSheds half your threat. Players who watch the meter use it before they pull aggro.