13 classes, 39 specs
The classic eight play as Vanguards, Zealots, Grovetenders and Chronomancers, next to 5 classes of the game's own: the Necromancer, the Bard, the Tinker, the Hexer and, once the guild has sailed, the Corsair. Filter by role, range or armor, or search for an ability.
13 classes and 39 specs shown
- Warrior
- Vanguardmelee · Rage
- Weaponmastermelee · Rage
- Berserkermelee · Rage
Hold the Line. Once a fight, when the raid is hurting: everyone is healed a little and takes 10% less damage for 8 seconds.
- Paladin
- Bastionmelee · Zeal
- Dawnmenderranged · Zeal
- Zealotmelee · Zeal
Divine Touch. Once a fight: fully heals an ally about to die.
- Druid
- Bearwardenmelee · Rage
- Grovetenderranged · Bloom
- Wildclawmelee · Ferocity
Rise and Shine. Once a fight: brings a dead ally back into the fight (tanks and healers first).
- Priest
- Cantorranged · Grace
- Penitentranged · Remorse
- Umbralranged · Dread
Guiding Tether. Pulls an ally who is standing in something bad to the priest. Every 30 seconds.
- Shaman
- Tidecallerranged · Tides
- Stormcallerranged · Static
- Earthwardenmelee · Tremor
War Drums. Once a fight, for the burn: 30% more damage and healing for 40 seconds.
- Mage
- Pyromancerranged · Heat
- Cryomancerranged · Frost Shards
- Chronomancerranged · Moments
Sheepify. Turns an add into a sheep for 8 seconds, so it stops hitting people. Every 25 seconds.
- Rogue
- Poisonermelee · Momentum
- Nightblademelee · Momentum
- Swashbucklermelee · Panache
Borrowed Blame. For 6 seconds, the rogue's threat goes to the tank instead. Every 30 seconds.
- Ranger
- Sharpshooterranged · Focus
- Houndmasterranged · Focus
- Beastwardenmelee · Instinct
Pack Call. When the raid has to move, everyone runs 40% faster for 6 seconds. Every 45 seconds.
- Necromancer
- Bonewardenmelee · Marrow
- Gravetenderranged · Souls
- Swarmcallerranged · Corpses
Borrowed Time. Once a fight, when the raid is about to crumble: everyone below half health cheats death for 6 seconds (a killing blow leaves them at 40% instead).
- Bard
- Balladeerranged · Verses
- Skaldmelee · Tempo
- Hecklerranged · Zingers
Encore. Once a fight, for the burn: every ally's ultimate comes straight back off cooldown.
- Tinker
- Mechanautmelee · Steam
- Turretsmithranged · Scrap
- Sparkmedicranged · Charge
Mana Battery. Once a fight, when a healer runs low: every healer gets a third of their mana back.
- Hexer
- Malisonranged · Spite
- Poppetwrightranged · Pins
- Hexblademelee · Hexes
Jinx. When nobody interrupts a boss spell in time, the hexer jinxes it and it fizzles. Every 45 seconds.
- Corsair
- Quartermastermelee · Grit
- Surgeonranged · Grog
- Gunslingerranged · Powder
Man the Guns. Once a fight, for the burn: everyone deals 15% more damage for 12 seconds. At sea, the gun crews reload faster.