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Raid LeaderPlay free
Five players

14 dungeons

Pick five and lead them in: the group walks up to each pack and waits at its door, and every pull is your call. At the level cap, dungeons take mythic keystones.

  1. Level 6Loot ilvl 8–12

    Goblin Warrens

    Greenmeadow Vale · Tunnels full of goblins who have unionised.

    2 bosses: Foreman Grizzlik · Big Boss Snaggletooth

  2. Level 13Loot ilvl 14–19

    Thornwood Hollow

    Whisperwood · A grove gone wrong. The trees are hungry and the squirrels have opinions.

    2 bosses: Bramblefang · Old Mother Oak

  3. Level 18Loot ilvl 20–28

    Sunken Crypt

    Ashfen Marshes · Damp, dark, and extremely haunted. Bring a towel.

    3 bosses: Drowned Warden · Mother of Leeches · Lich-Captain Morvane

  4. Level 22Loot ilvl 23–30

    Smugglers' Cove

    Saltwind Coast · Rum, contraband and a pirate captain who never learned to share.

    3 bosses: Quartermaster Grell · The Bilgerat King · Captain Blacktide

  5. Level 26Loot ilvl 26–33

    Frostfang Caverns

    Frostspire Peaks · Ice caves under the peaks. Everything in here is either frozen or furious.

    3 bosses: Yeti Matriarch · Rimeclaw · The Frozen Seer

  6. Level 30Loot ilvl 29–36Keystones

    Emberforge Depths

    Frostspire Peaks · An abandoned dwarven forge. The fires are still lit, which is concerning.

    4 bosses: Bellows-Master Kragg · The Slag Twins · Forgewife Hilde · Ashen King Thrain

  7. Level 30Loot ilvl 34–40Keystones

    Stormspire Citadel

    Stormreach Highlands · A fortress in the clouds where it is always raining, mostly lightning.

    4 bosses: Lightning Warden · Twin Tempests · Thunderlord Garrak · High Stormcaller Veyra

  8. Level 30Loot ilvl 38–44Keystones

    Shadowmoon Temple

    Ashfen Marshes · A temple to a moon nobody can see. The cultists insist it is there.

    3 bosses: Priestess Nyx · The Faceless · Eclipse Avatar

  9. Level 30Loot ilvl 32–39

    Gearwright Foundry

    Stormreach Highlands · A gnomish works on a cliff edge. Turrets on the gantries, lava in the crucibles, no railings anywhere.

    3 bosses: Gearmaster Pollux · The Iron Harrier · Crucible Titan

  10. Level 30Loot ilvl 36–42

    The Mirrorhall

    Whisperwood · A palace of mirrors deep in the wood. Every reflection is a little more hostile than you are.

    3 bosses: The Twin Reflections · Warden of Glass · Queen Seraphel

  11. Level 30Loot ilvl 40–46

    Blightmire Sanctuary

    Ashfen Marshes · A druid sanctuary the swamp took back. The moonwell still works; almost nothing else does.

    3 bosses: Mother Mycelia · The Gravewyrm · Archdruid Vellum

  12. Level 16Loot ilvl 17–24

    The Brinewrack

    Saltwind Coast · A treasure galleon on a reef in the Shallows, half under water. Her crew never left.

    3 bosses: Bosun Barnacle · The Tidecaller · Captain Gullet

  13. Level 24Loot ilvl 25–32

    Blackwake Grotto

    Saltwind Coast · A sea cave under the Strait where the Brethren keep what they don’t want the Navy to find.

    3 bosses: Gunner Maddox · The Twin Corsairs · Mother Brine

  14. Level 30Loot ilvl 31–38Keystones

    The Drowned Spire

    Saltwind Coast · A lighthouse the Maw swallowed whole, lamp still burning at the bottom of the sea.

    4 bosses: Coral Sentinel · The Siren Choir · Broodmother Skarra · Admiral Veyne

Mythic keystones

Affixes

Keystones never lock. From key level 4, a second affix joins the first.
  • Fortified

    Trash has 20% more health and hits 30% harder.

  • Tyrannical

    Bosses have 30% more health and hit 15% harder.

  • Bolstering

    When a trash mob dies, the rest of its pack grows 20% bigger and hits 20% harder.

  • Sanguine

    Dead trash leaves a pool of ichor: it burns players and heals enemies standing in it.

  • Bursting

    Each trash mob bursts when it dies, hitting the whole group. Kill them all at once and it hurts.

  • Volcanic

    Plumes of fire erupt under players at range. Step out of them.

  • Raging

    Trash enrages below 30% health and hits 50% harder.