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The Starfall Observatory

20 playersOpens at guild level 6Requires Xal'zarith, Dreamer in the Deep dead4 bosses

An observatory on the highest peak, where something fell out of the sky and stayed. Every fight is a puzzle; every puzzle bites.

Boss 1 of 4

Kel and Vor, the Bound Wardens

Two guardians sworn to one oath and one life. Kel does the hitting; Vor does the staring, which is worse.

Enrage 6:00Loot ilvl 62–68 · 3 drops220 goldTank swap: Sundering Oath

From the raid planner

  • Kel and Vor share one life: every hit on either hurts both. Cleave them together.
  • Sundering Oath stacks on Kel’s tank: the other tank taunts him over when it piles up.
  • Vor turns his Starlance on a random player: get out of the line between them.
  • Oathbreak must be interrupted, every time: take turns, the kick rotation matters.
  • Scattered Light marks five players: they spread out. Binding Verdict: everyone stacks on the healer.
  • Vor’s Judgement Beam needs four in the line to split it, or it hits everyone.
  • Hard enrage at 6:00.
Boss 2 of 4

The Orrery Engine

The observatory’s great clockwork model of the heavens. Somebody wound it too tight, and the balcony railings are long gone.

Enrage 6:00Loot ilvl 63–69 · 3 drops240 goldTank swap: Grinding Gears

From the raid planner

  • The north and south edges are open: Gravity Pulse throws everyone near it. Brace so you land on the floor.
  • Cosmic Collapse: the engine shields itself. Burn the shield before the cast ends or the raid takes it.
  • A comet circles out of reach: man the Astral Lenses to shoot it down before it crashes.
  • Below half the floor catches starfire: stand on the lit platform, and hop when the next one lights.
  • Grinding Gears stacks on the tank: swap.
  • Below a fifth it overloads, harder every few seconds: burn it.
Boss 3 of 4

Ysmera, the Twilight Seer

She saw your raid coming a year ago and has been setting up puzzles ever since. She is very proud of them.

Enrage 7:00Loot ilvl 64–70 · 3 drops260 gold

From the raid planner

  • Prismatic Sight colours everyone: stand in your own colour’s circle when it lands.
  • Twilight Bond chains two players: run apart until it snaps.
  • Piercing Vision is aimed at a healer: the swap tank steps into the beam to take it.
  • Dominate turns two damage dealers: crowd-control them, don’t kill them.
  • At two thirds she withdraws into the Labyrinth of Dusk: find the exit before the walls close.
  • At half, Dusk Acolytes shield her: the add killers break them.
  • At a third she drags a healer and some damage dealers into her dream: kill their Nightmare there.
Final boss

Nhal, the Starving Dark

What fell from the sky: a hunger shaped like an eye. It has eaten the stars above the observatory, and it is still hungry.

Enrage 7:00Loot ilvl 65–72 · 4 drops450 goldTank swap: Consuming Maw

From the raid planner

  • Hunger stacks on everyone: wash it off in a Starwell before it gets high.
  • Void Seep drops a pool that never goes away: take it to the edges.
  • Starlight orbs appear: carry them to the lantern to scorch Nhal before they burst.
  • A Hungering Shadow fixates on someone: they kite it round the room while it dies.
  • Devour Soul jumps to the nearest player when dispelled: spread out before the healers dispel.
  • Gaze of the Void hits everyone it can see: hide behind a pillar.
  • At half it erupts and hungers faster; it grows stronger from 4:00 and enrages at 7:00.
  • Below 15% the Final Famine ramps every few seconds: burn it.