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Hexer

leather armorHealerDamageA class of the game's own
Class utility · Jinx
When nobody interrupts a boss spell in time, the hexer jinxes it and it fizzles. Every 45 seconds.
Threat drop
Scapegoat: sheds half their threat (not for tanks).
Getting around
Rides their race’s mount.

Races: Human, Elf, Gnome, Orc, Troll, Undead, Minotaur, Goblin.

Malison

DamagerangedSpiteCurser

Stacks curses on everything that moves: slow to start, brutal on long packs.

Kit

  • Pinprick CurseGenerator · SteadyA quick attack that builds 1 Spite.
  • WitherSpender · StandardSpends 4 Spite on a big hit. Sloppy players sit on a full bar.
  • Grand MaledictionUltimate · BurstTwo-minute cooldown: 40% more damage for 10 seconds. Good players save it for the burn.
  • Tongue TwistInterruptStops an enemy spell mid-cast.
  • Curse of RotDamage over timeEvery 18 seconds: 18 seconds of damage over time on the target and 4 more enemies near it.
  • Hex of FrailtyDebuffEvery 20 seconds: marks the target, which takes 5% more damage from everyone for 10 seconds.
  • Toad RainGround AoEEvery 16 seconds: a patch of ground under the target burns every enemy within 6 yards for 5 seconds.
  • JinxClass utilityWhen nobody interrupts a boss spell in time, the hexer jinxes it and it fizzles. Every 45 seconds.
  • ScapegoatThreat dropSheds half your threat. Players who watch the meter use it before they pull aggro.

Poppetwright

HealerrangedPinsProxy healer

Voodoo dolls take hits for allies: the tank is healed by proxy, the doomed get a stand-in.

Kit

  • Stitch PoppetGenerator · SteadyA quick heal that builds 1 Pins.
  • Voodoo MendSpender · StandardSpends 3 Pins on a big heal. Sloppy players sit on a full bar.
  • Doll HouseUltimate · BurstTwo-minute cooldown: heals everyone for 12% of their health, used when the group is hurting.
  • Unpick CurseDispelRemoves curses and poisons from an ally.
  • Tank PoppetBeaconMarks the tank: 35% of every heal on someone else also heals the tank.
  • Poppet StitchHeal over timeEvery 9 seconds: heals the 3 most wounded allies over 9 seconds.
  • Pain TransferEmergencyEvery 30 seconds, on an ally in trouble (the tank first): 30% less damage taken for 8 seconds.
  • PoppetsHealing styleMends a stitched doll and the wounds close on its owner: steady and cheap on mana. Every heal costs mana: careful healers wait for real damage, sloppy ones top off the nearly full and run dry in a long fight.
  • JinxClass utilityWhen nobody interrupts a boss spell in time, the hexer jinxes it and it fizzles. Every 45 seconds.
  • ScapegoatThreat dropSheds half your threat. Players who watch the meter use it before they pull aggro.

Hexblade

DamagemeleeHexesExecutioner

Finishing blows: huge hits on anything below a third of its health.

Kit

  • Cursed CutGenerator · SteadyA quick attack that builds 1 Hexes.
  • Doom SlashSpender · StandardSpends 4 Hexes on a big hit. Sloppy players sit on a full bar.
  • Hexed BladeUltimate · BurstTwo-minute cooldown: 40% more damage for 10 seconds. Good players save it for the burn.
  • Jinxed PommelInterruptStops an enemy spell mid-cast.
  • Doom MarkExecuteEvery 7 seconds: a finishing blow that hits far harder on an enemy below 35% health.
  • Hexing ArcCleaveEvery 7 seconds: a sweeping 110° swing that hits every enemy in front.
  • Blood PactLife-stealEvery 30 seconds: for 8 seconds, 25% of their damage heals themself.
  • JinxClass utilityWhen nobody interrupts a boss spell in time, the hexer jinxes it and it fizzles. Every 45 seconds.
  • ScapegoatThreat dropSheds half your threat. Players who watch the meter use it before they pull aggro.