Ysmera’s Last Letter
In the last year of her life, before she went down into the crater, the Senior Observer of Starfall wrote one more letter. She sent it to the Athenaeum, which had not believed her the first time, and the Athenaeum, which had learned something since, kept it. It is in verse, which was not her habit, and the scholars think she wrote it after she had begun to see.
Three things hold the world, and three will fall,
and mortal hands will do it, one and all.
Fire above, in the black tower bound,
keeps warm the root, and the Deep sleeps sound.
Deep below, in the drowned bell’s keep,
dreams the dark, and holds it in his sleep.
Dark beyond, at the last unlit star,
waits for the doors, and knows where they are.
When the Wyrm is cold, the Dreamer will turn;
when the Dreamer wakes, the stars will burn;
and when the Dark is down on the highest stone,
the hungry will eat, and the brave go home.
I have seen the banners. I have seen them climb.
I have set out the puzzles. They will have time.
The Three Seals
The Athenaeum reads Ysmera’s letter thus. The world rests on three seals, and each holds the next.
The first seal is fire above. Ignaroth, bound at the top of the Wyrmspire, is the Forgefather’s fire; and that fire, even caged, warms the root of the world. The warmth runs down through the stone and out under the sea, and keeps the Deep’s sleep heavy, as a warm room keeps a sleeper sleeping.
The second seal is the deep below. Thal sleeps in the trench under the Abyssal Sanctum, and the splinter of the Hollow in him has soured his dreams into Xal'zarith, the Dreamer in the Deep. But a dream, however dark, is held inside the one who dreams it. While Xal'zarith dreams, the piece of the Hollow is held in the dream, and cannot call to the rest of itself.
The third seal is the dark beyond. Nhal, the Starving Dark, waits outside the wall of Seren’s watchfires, and the piece of it that fell at Starfall lies in the crater, held by the Bound Wardens. While the dream holds its splinter, the fallen piece is alone and cannot find the way. The third seal is the wall itself, and every star in it.
It follows that the order of these things matters. The Sanctum cannot be entered while the Wyrm burns, for the Dreamer sleeps too deep to be reached. Only when Ignaroth is brought down does the warmth fail, and the Dreamer stir, and the doors of the drowned cathedral open under the Drowned Reef. And the Observatory cannot be entered while the Dreamer dreams; only when Xal'zarith is brought down does the splinter come loose, and call, and the fallen thing in the crater wake enough to be fought.
Every guild that has gone up the Wyrmspire has, in this way, opened the Abyssal Sanctum, and every guild that has gone down into the Sanctum has opened the Starfall Observatory. And every one of them has done it with its eyes open, for Ysmera’s letter is posted at the foot of the Wyrmspire road, and on the door of the Sanctum, and nobody has ever turned back.
The Turning of the Week
Why, then, is the world not ended? The guilds of Highcrest have brought down the Wyrm Eternal many times over. The Dreamer has been fought in the deep. The Starving Dark has been driven back from the highest stone. And still the sun comes up.
The answer is the Turning. The Kindlers sleep, but they breathe; and their breath is slow, seven days long. At the end of every seventh day, when the reset bells ring in Highcrest, the world breathes in, and what the guilds have broken is mended. The Wyrm is back on his tower, curled and smouldering and no smaller in temper by one degree. The Dreamer sinks back into sleep. The fallen thing is bound again in its crater. Lord Varric is in his seat at Ravenhold. Grukk is at his gate, unpaid.
The dwarves say it is Orun banking his fire. The priests say it is Maelis, who loves what is broken because it can be made whole. The goblins say it is Vesk resetting the board. The guilds call it the lockout, and plan their week around it.
The world, in short, mends faster than the guilds can break it. So far. The astronomers of Starfall have pointed out, in a paper that nobody read, that the number of stars has gone on falling every year since the Charter, and a little faster since the first guild reached the top of the Observatory; and that a breath, however slow, is not the same thing as forever.
Why Every Guild Begins at Ravenhold
It is the custom that every guild’s first raid is Ravenhold Keep, and the reason is not only that it is the easiest. It is that Ravenhold teaches what the rest require.
At Ravenhold a guild learns to stand where it is told, from Warden Holt’s halberd; to kill the birds before the birds kill it, from the Ravenmother; and to pass a great blow from one shield to the next, from Lord Varric. These are the first three letters of the alphabet of raiding, and no guild has ever read Ysmera’s puzzles at Starfall without knowing them. The old raiders of Highcrest say that the Ravenmother knows this, and that her bargain with Lord Varric was never about the wood at all, but about keeping a school.
What the Wise Hope
There is another reading of the Long Doom, and it is the one taught at the Cathedral of the Lamps on the night of each reset, and it goes like this.
The seals do not hold forever on their own. They never did. The Lullaby held the Dreamer until the Choir fell silent; the oath held the Wyrm until an elf broke it from above; Seren’s watchfires go out, one by one, and are never relit. Left to themselves the three seals would fail, in the order Ysmera foresaw, and the Starving Dark would come down to dine.
But the seals are not left to themselves. Every week the guilds go up and down and in, and bring the old enemies low, and every week the world breathes and mends; and what is broken and mended, says Maelis’s rule, is mended stronger at the break. The Wyrm comes back no hotter. The Dreamer sinks back a little deeper. The thing in the crater is a little more tightly held. The guilds do not know it, being chiefly interested in the loot, but they are not breaking the world. They are the Lullaby now. They are the oath and the watchfires. They are holding it.
Whether that is true, nobody can say. Ysmera could have said, but she is setting puzzles. The guilds go on regardless, every week, in the grey before dawn, with their banners and their potions and their leader at the back with one hand raised; and the world, for one more week, holds.